![]() In Shotcut, it is also, but, you should look elsewhere: Anything in Shotcut is a filter. It is a matter of adapting to the software and its paradigms: In Openshot, making a fade is super easy. In terms of the interface, Shotcut presents itself in a more complicated way than Openshot, but it is not something that discourages the user, quite the opposite. So, I will judge Shotcut by comparing it with Openshot. Well, as I wrote above, my experiences with video editing are based on Openshot. Yes, Shotcut can be a colorization tool, both for color correction and to give different effects to your clips. OpenGL GPU-based image processing with 16-bit floating point linear per color componentĪnother very important feature is the ability to work with color gradations.Multi-core parallel image processing (when not using GPU and frame-dropping is disabled).Capture (record) SDI, HDMI, webcam (V4L2), JACK audio, PulseAudio, IP stream, and Windows DirectShow devices.Blackmagic Design SDI and HDMI for input and preview monitoring.Written in C and C ++, in the Qt5 framework.EDL export (CMX3600 editing decision list).Network stream playback (HTTP, HLS, RTMP, RTSP, MMS, UDP).Scrubbing and transport control are assisted by OpenGL GPU-based processing and a number of video and audio filters are available. It uses a timeline for non-linear video editing of multiple tracks that can be composed of several file formats. Shotcut supports video, audio and image formats via FFmpeg. He wanted to create something to exercise the new multiplatform features of MLT, especially in conjunction with the WebVfx and Movit plugins. Dennedy wanted to create an editor based on the MLT and chose to reuse the name Shotcut, as he liked it a lot. The current version of Shotcut is a complete rewrite of Dan Dennedy, another MLT co-founder and current leader. Shotcut was originally conceived in November 2004 by Charlie Yates, co-founder of MLT and original lead developer. Let's look at the history of Shotcut now. Well, the program is so polished that it doesn't look like free software, but a commercial program. ![]() Shotcut: So good that it seems to be a paid program. And what are my impressions? Next, I'll tell you. ![]() There was even a post on the forum about this.īut in the latest versions, all problems have been resolved, and, Shotcut now works as it should. ![]() Shotcut did not work on PCLinuxOS, which prevented me from using it. It did not crash, was stable and did not consume too many machine resources (Openshot, working, is a resource hog).īut, not everything was rosy: When it came to exporting projects, nothing happened. I was overwhelmed by the program: elegant, made with the Qt libraries, in C ++, the program was smooth as silk running. This I do not recommend to anyone who is starting, because the experience is for professionals, not well-intentioned amateurs. In the meantime, I tested other video editors: Flowblade, Pitivi, even Cinelerra. Shotcut: An excellent NLVE editor, but it took too long. In a way, Openshot is a Windows Movie Maker that rocked the gym, and now has very well defined muscles and a lot of strength in its punches. Openshot really took a lot of inspiration from Windows Movie Maker. So, I passed on KDEnlive, and, I think Openshot, with its strengths and weaknesses, will be the standard by which I'll judge other video editing programs. I was never able to understand that interface, and I think a user should not fight with an application, but work with it. I confess: The KDEnlive interface, which copies Adobe Premiere, scared me away. VSDC also has a very clear and straightforward interface, and its resources are accessible through MS Office ribbon-style menus (now a well spread paradigm among several applications). Then I started using VSDC, from the Windows platform, but thanks to Wine and Play-On_Linux, working perfectly on Linux, to add more effects and other capabilities with characters and fonts that Openshot doesn't have. But, it shows the intelligence of the programmer, who decided not to scare his would be users with an intimidating interface. It has features that are not accessible right from the start, having to be activated, either through different menus or video clip properties. In fact, Openshot is simple, but very complete. Openshot was my choice because it has a direct interface and is super simple to operate. I started making videos for YouTube, with PCLinuxOS, first with Openshot and all the tools that are available in PCLinuxOS repos: Audacity, Openshot, Rezsound, SSR and others. But first, I would like to disclose my background with audio-visual production. Shotcut is a non-linear video editor, which I always wanted to use.
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